BY THESE WOLVES I RULE #2: White Walls

Players: Bloody (Ekbuvvnumi), Devil (Dejganas), Ace (Turgann), Sammy (Ajmi), Osim (Tooath)
Sing, O Goddess, of how the White Walls of Cha-Jornookir stand,
As the drake-riders lay siege to it once more…
We return once more to find our band of 4, now increase to a band of 5, as one of their fellows works in the city1, and 2 more take his place for now.
Shifty Tooath spends his week butchering drochs for a farmer, being paid in food, rest and droch-teeth. His eyes dart between his things and the group, suspicious as ever.
Stout Turgann works with the alewives of the city, earning his stay with his work. He returns to the traveler-home, exhausted, bickering with Tooath about petty things.
2 new faces, Numi (a tall and lithe Akjusi woman) and Dejganas (a Chanu man entering his late 20s) sit with the group aswell, whittling pot-stands and chewing on meat respectively.
As the group chatter amongst themselves, the city's warhorns resound through their ears. Raiders have arrived.
Scrambling for an exit, the group convenes in the City-Plaza. Ajmi attempts to level the party's heads and convince them to flee while Numi argues for aiding the people. Dejganas, following Ajmi's advice to scout the area, runs up the city's scaffolding and peeps atop the wall: Although the River-Men outnumber the raiders, the raiders have a key technological advancement: The Saddle. Tooath, meanwhile, searches for Turgann.
As Dejganas recoups with Numi and Ajmi, they heard the sounds of wailing. Rushing towards it they find a guardsman "escorting" (generally nudging) a weeping woman. Enquiring more, Numi and Dejganas learn the revelation that woman's child is missing. The two vow1 that they will find it, an ongoing challenge.
With this vow, miraculously, the raid begins to clear up, as the wolves set about searching for the child.
I did not like this session.
For starters, the background raid (of which I was adjudicating with Mass Combat), drew a majority of my attention. This made me both have less focus on the actual party (leading to more "Uhhh roleplay NOW" moments) and scrambling my mind as I had to figure out who and what was occurring.
As well, I hadn't prepped anything, not encounter tables or anything. The lack of having a fall bac mechanism definitely bit my ass in the back.
Hopefully, with future sessions, I'll learn my lesson.
I recently redid advancement after this session, so I'll have to figure out how the competition between the two will work.↩