Named Items

A Named item has power to those that know it. When its legend spreads, so too does its abilities. When the one who christens it dies and the Name is known, the power lies eternal.
If its Name is disproven, the power woven into the item is broken. Until the one who names can prove the strength of their word again, they cannot Name items.
A Name differs from an enchantment, for an enchantment has a purpose. A Name is a parasitic thing that is bound as a second skin around something's true nature. An enchanted weapon may earn a name, but a Named one may not be enchanted.
A Use-Name is not a True Name, for the one who knows an item's True Name has power over it directly. The True Name of an Item is it’s master’s, for it is but an extension of them.
Examples
A royal priest receives visions from the Lord of the Red land of 108 Hexes and Wards. Writing it down in a manic sleepwalk, he awakens in fear of his transcription. Cursing them as The T’awaret, The Wicked Scrolls, which emanate fear to any who hear them, and orders his slaves to destroy it. One of these slaves, in righteous fury, reads them to curse his so called-master, bringing a deadly storm that slays all who bore witness to it. The author’s name is lost, but the power of the scrolls still holds ever true, now cursed to bring thunder and wind to whoever speaks the incantations wrong.
An arrogant warrior names his spear Drakoktonos, Dragon-Slayer. Because of this it gains a +3 to Hit and Damage against Dragons. When he is commanded to slay one, the lance head shatters against the beast’s bronze scales. He flees and the power of names leaves his tongue. As punishment he swears a Vow of poverty and, after 20 years of living as a a mendicant, he regains the power of naming for so long as he stays wretched.
A God-King of the river lands dips his hands in a bowl of smoldering embers and fishes out a ring, unarmed by the flame. As he puts its on his middle finger he dubs it A-Maš, Fire’s Master. As he expands his domain so too does the power of his ring, and he is ascribed the power to make flames dance like serpents. This myth is brought to the attention of sorcerer, who seeks the king out. The king, challenging him to a duel, casts flame at him, but the sorcerer merely waves the flame away. Speaking a word that dyes his tongue black, the king stoops to his knees and lifelessly raises his arm, causing the ring to slowly fly off from his finger and onto the knobby hand of the warlock. From henceforth the ring becomes his.